I seem to have a problem, my game is in FE and whenever I check the PlayerGui, there is nothing in there from the StarterGui.
Can someone help me and tell me how to clone the contents into the player's PlayerGui when they spawn?
I seem to have a problem, my game is in FE and whenever I check the PlayerGui, there is nothing in there from the StarterGui.
Can someone help me and tell me how to clone the contents into the player's PlayerGui when they spawn?
The contents of StarterGui get cloned to the local PlayerGui. This means that each user will have the contents of StarterGui in their PlayerGui.
However, this means that the server cannot access the PlayerGui. FE prevents this. The contents of StarterGui get cloned into everybody's PlayerGui, but client-side.
You'll need to use RemoteFunctions to access the data, if wanted.
I know this but from checking what is in the PlayerGui via Developer Console, I got it to print all the children of first Backpack, which worked, and then PlayerGui. In the PlayerGui there was only a the camera script roblox puts by default.
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they should go from the starter gui to the player gui in FE.
But they're not. And I've seen a post on another website about them not going to PlayerGui from StarterGui in FE