dont even know how to start
✓ ANSWER ACCEPTED
How to attach an union/model to a player's torso?
2 answers
✓ Accepted answer
Use a Weld between the Torso and one of the parts in the Model.
Here is some example code for welding two parts together.
-- The two parts we want to weld together
local partA = game.Workspace.PartA
local partB = game.Workspace.Model.PartB
-- Make a new Weld and Parent it to PartA.
local weld = Instance.new("ManualWeld", partA)
-- Get the CFrame of PartB relative to PartA.
weld.C0 = partA.CFrame:inverse() * partB.CFrame
-- Set the Part0 and Part1 properties respectively
weld.Part0 = partA
weld.Part1 = partB
use welds
2 comments
0
rlly -_-
0
Yes, if you don't like the help given to you, don't ask for help. We are not here to physically give you what you want, but to aid you in getting what you want.
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2 comments
if you wanna report me for that you a horrible person
Try the wiki, if you don't know how to start.