So i have been trying to do something like this for a long time but i could not figure it out sadly. This is the script i'm trying to make for when a specific player join's like an Owner or an Admin.
R6 Script V
local rp = game.ReplicatedStorage
local LeftArm = rp:WaitForChild('LeftArm')
local LeftLeg = rp:WaitForChild('LeftLeg')
local RightArm = rp:WaitForChild('RightArm')
local RightLeg = rp:WaitForChild('RightLeg')
local Torso2 = rp:WaitForChild('Torso2')
game.Players.PlayerAdded:connect(function(plr)
plr.CharacterAdded:connect(function(char)
char:WaitForChild('Torso')
char:WaitForChild('Left Leg')
char:WaitForChild('Left Arm')
char:WaitForChild('Right Leg')
char:WaitForChild('Right Arm')
--// Left Arm
local ClonedLA = LeftArm:Clone()
ClonedLA.Parent = char
ClonedLA.Main.CFrame = char:WaitForChild('Left Arm').CFrame
local Weld = Instance.new('ManualWeld')
Weld.Part0 = ClonedLA.Main
Weld.Part1 = char:WaitForChild('Left Arm')
Weld.C0 = ClonedLA.Main.CFrame:inverse() * char:WaitForChild('Left Arm').CFrame
Weld.Parent = char:WaitForChild('Left Arm')
end)
end)
So My question is How would i make this work for one player only?
