I have a box that is a model, but I want to know where to keep it. ReplicatedStorage? Also, how do I clone the whole model and set its position to a part's position?
COMMUNITY QUESTION
How do I clone a model and set its position?
2 answers
Keeping models in ReplicatedStorage is a good idea because LocalScripts can also use it, i'd say either use ReplicatedStorage or ServerStorage.
model = game.YourModelsLocation:Clone() -- put the model's location after "model ="
model.Parent = workspace -- the model's parent, for example Workspace.
model.Part.Position = part.Position -- you cannot use CFrame or Position on a model so you have to use a part inside the model as the CFrame or Position.
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