COMMUNITY QUESTION
How do you apply a specific package to every player who joins your game?
1 answer
Just get some character meshes, And copy them into a player.
game.Players.PlayerAdded:connect(function(Player)
for i,v in pairs(script:GetChildren()) do -- Put the charactermeshes in script.
Player.CharacterAdded:connect(function(Character)
v:Clone().Parent = Character -- Copies script's children to player's character.
end)
end
end)
If this isn't correct for your question, Please post the script you have and I'll try to see.
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