This script isn't working and it meant's to take damage when the player hits it!
local damage = script.Parent.Configurations.Damage.Value
for i, v in pairs(script.Parent.Body:GetChildren()) do
if v.Name == "Brick" then
v.Touched:connect(function)
if hit.Parent and hit.Parent:FindFirstChild("Humanoid") and script.Parent.Configurations.CanDamage.Value == true then
hit.Parent.Humanoid:TakeDamage(damage)
end
end)
end
end
Is it messed up or something? Thanks alot,Bye

2 comments
One: Is it giving any errors? And two, can we have a picture of your explorer?
v.Touched:connect(function(hit))