Hello everyone.

I have been looking(not very thoroughly though) how to zoom in the players camera. I have found a function of the camera called Zoom, but it has to be accessed from a CoreScript according to the Wiki.

I know it is possible: Jailbreak did it with binoculars, many other games probably did it with their guns. But I don't know how. Help would be very appreciated. Thank you very much. (Side note: I haven't tried anything yet in Studio, just hard research right now. Thank you.)

2 comments

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I'm not currently anywhere to test this, but I believe this can be achieved using FieldOfView. I'll look into it further when I can.

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Alright, thank you. Take your time.