How do I keep my NPC it's called police car and I want it to keep it's distance away from player. It can chased players down but I want it not to get too close to player cars.
local larm = script.Parent:FindFirstChild("Left Arm")
local rarm = script.Parent:FindFirstChild("Right Arm")
function findNearestTorso(pos)
local list = game.Workspace:children()
local torso = nil
local dist = 1000
local temp = nil
local human = nil
local temp2 = nil
for x = 1, #list do
temp2 = list[x]
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
temp = temp2:findFirstChild("Right Arm")
human = temp2:findFirstChild("Target")
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
if (temp.Position - pos).magnitude < dist then
torso = temp
dist = (temp.Position - pos).magnitude
end
end
end
end
return torso
end
while true do
wait(math.random(1,5))
local target = findNearestTorso(script.Parent.Torso.Position)
if target ~= nil then
script.Parent.Humanoid.Script.Disabled = false
script.Parent.Humanoid:MoveTo(target.Position, target, -10)
else
script.Parent.Humanoid.Script.Disabled = true
end
end
