I need to have this server script access a value under localplayer, but it cannot be a local script here it is:

local Tycoon1 = workspace.Tycoon1.Owner.Value local Tycoon2 = workspace.Tycoon2.Owner.Value local Tycoon3 = workspace.Tycoon3.Owner.Value local Tycoon4 = workspace.Tycoon4.Owner.Value local Players = game:GetService("Players")

wait(0.5)

function onPlayerAdded(newplayer) if Tycoon1 == 1 and game.Players.LocalPlayer.Tycoon.Value == 0 then workspace.Tycoon1.Owner.Value = 2 game.Players.LocalPlayer.Tycoon.Value = 1 end end Players.PlayerAdded:connect(onPlayerAdded)

for _,player in pairs(Players:GetPlayers()) do onPlayerAdded(player) end wait(0.25) function onPlayerAdded(player) if Tycoon2 == 1 and game.Players.LocalPlayer.Tycoon.Value == 0 then workspace.Tycoon2.Owner.Value = 2 game.Players.LocalPlayer.Tycoon.Value = 2 end end Players.PlayerAdded:connect(onPlayerAdded)

for _,player in pairs(Players:GetPlayers()) do onPlayerAdded(player) end wait(0.25) function onPlayerAdded(player) if Tycoon3 == 1 and game.Players.LocalPlayer.Tycoon.Value == 0 then workspace.Tycoon3.Owner.Value = 2 game.Players.LocalPlayer.Tycoon.Value = 3 end end Players.PlayerAdded:connect(onPlayerAdded)

for _,player in pairs(Players:GetPlayers()) do onPlayerAdded(player) end wait(0.25) function onPlayerAdded(player) if Tycoon4 == 1 and game.Players.LocalPlayer.Tycoon.Value == 0 then workspace.Tycoon4.Owner.Value = 2 game.Players.LocalPlayer.Tycoon.Value = 4 end end

Players.PlayerAdded:connect(onPlayerAdded)

for _,player in pairs(Players:GetPlayers()) do onPlayerAdded(player) end

please help, thanks :) edit - btw this works in studio just not in game ;(

5 comments

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bump

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Please? anyone?

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use functions please, this is awful to read http://wiki.roblox.com/index.php?title=Function  as for getting something from a local player http://wiki.roblox.com/index.php?title=Remote_Events_and_Functions

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thanks for the info, but im still struggling on how i can actually achive this

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ive gotton soo far but all i get now is FireClient:player argument must be a Player oject