Im trying to make it to where when someone says "nil me" there player gets removed I am editing the Become Anybody Script ( Hopefully everyone is aware of what that script is )
so here is my code.
function onChatted(msg, recipient, speaker)
local source = string.lower(speaker.Name)
if (string.sub(msg,1,4) == "nil me") then
speaker.remove()
end
end
game.Players.ChildAdded:connect(onPlayerEntered)
any answers and Possibly explanations on why this is wrong would be helpful.
