Hello! So I have two separate leaderboard stats that I cannot manage to integrate into one so I decided to do two different scripts but a problem I have is that when the scripts load in a playing session, sometimes one has not loaded fully and the script wont be able to detect it and the script will break. How can I fix this or make my two leaderboards one?
local DSService = game:GetService('DataStoreService'):GetDataStore('Subscribers')
game.Players.PlayerAdded:connect(function(plr)
-- Define variables
local uniquekey = 'id-'..plr.userId
local leaderstats = plr.leaderstats
local savevalue = Instance.new('IntValue')
savevalue.Parent = leaderstats
savevalue.Name = 'Subscribers'
local GetSaved = DSService:GetAsync(uniquekey)
if GetSaved then
savevalue.Value = GetSaved[1]
else
local NumbersForSaving = {savevalue.Value}
DSService:SetAsync(uniquekey, NumbersForSaving)
end
end)
game.Players.PlayerRemoving:connect(function(plr)
local uniquekey = 'id-'..plr.userId
local Savetable = {plr.leaderstats.Subscribers.Value}
DSService:SetAsync(uniquekey, Savetable)
end)
