So.. I was trying to make a DISCORD to ROBLOX connection..
Keep in mind I already have the knowledge to make a ROBLOX to DISCORD connection, which is basically making chat or stuff from ROBLOX into DISCORD.
Using something like the following.
local Data = {
['username'] = ""
}
however, I am trying to make it so that any information that is coming from DISCORD goes into ROBLOX in like a print at least. I need this for a project that I am trying to make and it would be very helpful. Thank you.
I have some experience in LUA but i'm quite confused on the method in this. Therefore any easy kind of method for this would be appreciated in it's simplest form such as short code if possible.
Regards, Recursion.

5 comments
http://wiki.roblox.com/index.php?title=Sending_HTTP_requests
No offense, but I dont think that would be much help as it just tells me how to getasync itself. I get confused because of the arguments mainly. In getAsync it's URL, boolean url being the webhook whereas PostAsync is URL, CONTENT url being webhook. So I'm kind of confused. More information would be appreciated
You're gonna have to host your own webserver which queries chat requests from Discord into a Database which your Roblox script will HTTPRequest to every so often. Thats the only way to do this.
Alright. I already own a webserver. Not sure how to do all that though. Mind helping on it more? Thank you.
Technichally requests are not allowed, so adding the "[REQ]" tag may get it closed. As for the question, I was wondering the same thing myself.