So i made a script that toggle the particle of a knife but when i click on the gui the player1 see it but the player2 no why

Script :

--local Tool = game.Workspace.xJathur95x.Knife
local Player = game.Players.LocalPlayer

script.Parent.MouseButton1Click:connect(function()
repeat wait() until Player.Character ~= nil

Player.Character.Knife.Base.Particles.Enabled = false
end)

2 comments

0

I'm assuming the game is filter enabled which means only the local player's client will see the change..if you want everyone to see it you will need a remoteevent so a script may do the action instead

0

ok thx