So i made a script that toggle the particle of a knife but when i click on the gui the player1 see it but the player2 no why
Script :
--local Tool = game.Workspace.xJathur95x.Knife
local Player = game.Players.LocalPlayer
script.Parent.MouseButton1Click:connect(function()
repeat wait() until Player.Character ~= nil
Player.Character.Knife.Base.Particles.Enabled = false
end)

2 comments
I'm assuming the game is filter enabled which means only the local player's client will see the change..if you want everyone to see it you will need a remoteevent so a script may do the action instead
ok thx