After a lot of hard work & with the help of bezier curves, I finally learned how to track the new Roblox beam with a rocket propulsioned object.

However, it only tracks perfectly when my player is facing the target, if I tilt my player to the side, or make him look backwards, it will no longer track properly.

does anybody know why this is happening?

3 comments

0

Nevermind, fixed it.

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Where did you learn how to do bezier curves, I can't figure them out for the life of me

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Free models. Theres lots of working free models that properly display a bezier curve based on the positions of the bricks. I just replaced the bricks with actual Beam values such as CurveSize0, and CurveSize1, the attachment positions & suddenly, it tracked the beam perfectly.