I made a gun crosshair and uploaded it to roblox as a decal. I got a free model that changed the player's cursor to a crosshair. I'm tried to replace the normal cursor to this cursor (https://www.roblox.com/library/1360402244/Magnum-Recticle-Normal) by changing the number in the asset id but it is not working. How can I change the original crosshair in the script below to the one I made in the link above?
Heres the free model script that worked fine
bin = script.Parent
normel = "http://www.roblox.com/asset/?id=7419350"
friendly = "http://www.roblox.com/asset/?id=7419364"
enemy = "http://www.roblox.com/asset/?id=7419379"
function Run(mouse)
mouse.Icon = normel
local hit = mouse.Target
if (hit == nil) then return end
h = hit.Parent:FindFirstChild("Humanoid")
if h ~= nil then
torso = hit.Parent.Torso
if torso ~= nil then
if h.Health > 0 then
if (torso.BrickColor == bin.Parent.Torso.BrickColor) then
mouse.Icon = friendly
elseif torso.BrickColor ~= bin.Parent.Torso.BrickColor then
mouse.Icon = enemy
end
end
end
end
end

3 comments
I don't see content anywhere. Please help! I even did Ctrl-F to find it but nothing was there! Below the image was the 'favourite' star, recommended items and the comments section.
Nvm I found out a different way, I searched up in roblox wiki 'Texture ID'. But thanks soooo much! Without your help I wouldn't have been able to find out how to do it cause you said in your answer 'You can replace the Cursor IDs shown in the script with your Texture ID.' Thanks soo much dude!
No problem man!