What I mean by this is, when you equip the tool, you will either go faster, or slower, or unmovable.
COMMUNITY QUESTION
How can i change walkspeed for a specific tool?
1 answer
Sure you can. You need an event for when the tool is activated and a value to check when it's enabled or not.
local Tool = script.Parent
local plr = game:GetService('Players').LocalPlayer
local Enabled = false
Tool.Activated:Connect(function()
if not Enabled then
Enabled = true
plr.Character.Humanoid.WalkSpeed = 25
else
Enabled = false
plr.Character.Humanoid.WalkSpeed = 16
end
end)
1 comment
0
Can you remove the numbers please?
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3 comments
You can just do (In a LocalScript) - game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = VALUE (put this where the equipping of the tool happens) - 16 is default WalkSpeed.
Worked fine, but what I meant was you should able get back to default speed after unequipping
insert that code into the tool