Is it possible to detect what part is hitting another part?
I wish to make it so that if a part named "One" hits a part named "Back" then it will make "Back"'s transparency equal to 1.
You will need to use a Touched event, passing the part called "Back" as the target of the function parameter, using an "if" condition, like this:
local one = workspace:WaitForChild("One") -- Your "One" part. local Back = workspace:WaitForChild("Back") -- Your "Back" part. Back.Touched:Connect(function(Part) -- "Part" is the parameter what we want to be "One". if Part.Name == "One" then -- if "One" hits "Back" then: print("It is One!") Back.Transparency = 1 else print("It isn't One, it is".. Part.Name.."!") end end) print("ola mundo da lua!")