What's the difference between changing properties manually, or scripting? Or scripting instead of manually changing properties.
Scripts make your game run smoother and faster, right?
1 answer
I'm not sure what you mean by that but if a script lags or not is dependent by its efficiency.
Most of the time, even if the script is inefficient, it won't lag.
A script is something that allows the stillness of a game come to life. It can be used for almost anything you can imagine or want in a game-verse. They are used in MOST if not ALL popular games or popular games in the past. Scripts are a vital as GUI's.
How good a script is is determined by its efficiency only in my book.
Bad script:
script.Parent.TextTransparency = 0.1
wait(0.1)
script.Parent.TextTransparency = 0.2
wait(0.1)
script.Parent.TextTransparency = 0.3
wait(0.1)
script.Parent.TextTransparency = 0.4
wait(0.1)
script.Parent.TextTransparency = 0.5
wait(0.1)
script.Parent.TextTransparency = 0.6
wait(0.1)
script.Parent.TextTransparency = 0.7
wait(0.1)
script.Parent.TextTransparency = 0.8
wait(0.1)
script.Parent.TextTransparency = 0.9
wait(0.1)
script.Parent.TextTransparency = 1
Good Script:
for i = 0,1,.1 do
script.Parent.Transparency = 1 - i
wait(.1)
end
If you don't know how to script a good place to start is Youtube - Peasfactory and use the ROBLOX Wiki to relook up anything you forget because thats basically all I use it for XD.
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1 comment
Isn't Peasfactory peaspod..