I'm making a test DataStore script where I have 2 tables and save them using :SetAsync. Then I try to print their data out, the first one prints correct, when I get to the second one, it prints the data for the first one and along with 2 nil's.
carts = {"Red", "White", "Blue"}
test = {1,2,3}
local DSService = game:GetService('DataStoreService')
local Save = DSService:GetDataStore('Test')
game.Players.PlayerAdded:connect(function(player)
pcall(function()
player:WaitForChild("PlayerGui")
local saveData = Save:GetAsync(player.userId)
Save:SetAsync(player.userId,carts,test)
print("Done!")
wait(4)
if saveData then
for i = 1,#saveData[1] do
print(saveData[i])
end
wait(2)
for x = 1,#saveData[2] do
print(saveData[x])
end
end
end)
end)
When it gets saveData[1] my output is
Done! Red White Blue
When it gets to saveData[2] my full output is
12:53:36.930 - RC2 Testing was auto-saved Done! Red White Blue Red White Blue nil (x2)
How do I fix the nil's?
