local player = game.Players.LocalPlayer
local character = player.Character
if not character or not character.Parent then
character = player.CharacterAdded:wait()
end
local humanoid = character.Humanoid
local animation = script.Parent.Hold
local player = game.Players.LocalPlayer
local note = script.Parent.Parent
function Equiped()
humanoid:LoadAnimation(animation):Play()
end
function Unequiped()
humanoid:LoadAnimation(animation):Stop()
end
note.Equipped:connect(Equiped)
note.Unequipped:connect(Unequiped)
humanoid:LoadAnimation(animation):Stop() <------- this doesnt work
