Basically i want the script to activate when you press a certain button instead of saying something in the chat to activate it.
anim=Instance.new("Animation",workspace)
anim.AnimationId = "http://www.roblox.com/Asset?ID=293536378"
jun = script.Parent.Parent
Stuff = false
local sp = script.Parent
local s = Instance.new("Sound")
s.SoundId = "http://www.roblox.com/asset/?id=213733166"
s.Volume = 3
s.Looped = true
s.PlayOnRemove = false
s.Parent = sp
--password
function ssj()
s:Play()
game:GetService("Chat"):Chat(jun.Character.Head,"NOOOO!!!",Enum.ChatColor.Red)
game:GetService("Chat"):Chat(jun.Character.Head,"YOU'LL PAY FOR THIS!!!",Enum.ChatColor.Red)
game:GetService("Chat"):Chat(jun.Character.Head,"YOU WILL PAY FOR THIS!!!",Enum.ChatColor.Red)
for loop = 1,50 do
delay(0,function()
local x = Instance.new("Part")
game.Debris:AddItem(x, 3)
x.CanCollide = false
x.Anchored = true
x.Size = Vector3.new(1,1,1)
x.Material = "Neon"
x.TopSurface = "Smooth"
x.BottomSurface = "Smooth"
x.Parent = game.Workspace
x.CFrame = jun.Character.Torso.CFrame
x.BrickColor = BrickColor.new("Bright blue")
local m1 = Instance.new("BlockMesh", x)
delay(0,function()
for loop = 1,20 do
m1.Scale = m1.Scale + Vector3.new(1,1,1)
x.CFrame = x.CFrame * CFrame.Angles(0.2,0.2,0.2)
x.Transparency = x.Transparency + 0.05
wait()
end
end)
end)
delay(0,function()
local x = Instance.new("Part")
game.Debris:AddItem(x, 4)
x.Size = Vector3.new(1,1,1)
x.CanCollide = false
x.Anchored = true
x.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.5,0)
x.TopSurface = "Smooth"
x.BottomSurface = "Smooth"
x.BrickColor = BrickColor.new("Bright blue")
x.Parent = game.Workspace
local m1 = Instance.new("SpecialMesh", x)
m1.MeshId = "http://www.roblox.com/asset/?id=20329976"
delay(0,function()
for loop = 1,100 do
m1.Scale = m1.Scale + Vector3.new(1,0.1,1)
x.Transparency = x.Transparency + 0.02
x.CFrame = x.CFrame * CFrame.Angles(0,1,0)
wait()
end
end)
end)
wait(0.1)
end
game:GetService("Chat"):Chat(jun.Character.Head,"FOR ALL THOSE PEOPLE YOU SLAUGHTERED",Enum.ChatColor.Red)
game:GetService("Chat"):Chat(jun.Character.Head,"YOU WILL PAY",Enum.ChatColor.Red)
if Stuff == false then
Stuff = true
for u, c in pairs (jun.Character:GetChildren()) do
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
c.Handle.Transparency = 1
end
end
local Hair4 = game.ReplicatedStorage.SSJGSSJ:Clone()
Hair4.Parent = jun.Character
Hair4.Name = "Hair"
Hair4.CanCollide = false
Hair4.Locked = true
Hair4.CFrame = jun.Character.Torso.CFrame
local Weld = Instance.new("Weld")
Weld.Parent = jun.Character.Head
Weld.Part0 = jun.Character.Head
Weld.Part1 = Hair4
Weld.C0 = CFrame.new(0, .8, 0.11) * CFrame.Angles(0,math.pi,0)
if jun.Character.Torso:findFirstChild("PwnFire") == nil then
local animTrack = jun.Character.Humanoid:LoadAnimation(anim)
animTrack:Play()
wait()
local fr = game.lighting.ParticleEmitterd:clone()
fr.Parent = jun.Character.Torso
end
game:GetService("Chat"):Chat(jun.Character.Head,"I....",Enum.ChatColor.Red)
game:GetService("Chat"):Chat(jun.Character.Head,"SSJGSSJ!!!!!!!!!!!!!!",Enum.ChatColor.Red)
if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
local cr = game.lighting.ParticleEmitterd0:clone()
cr.Parent = jun.Character.Torso
local br = game.lighting.ParticleEmitterd1:clone()
br.Parent = jun.Character.Torso
end
jun.Character.Humanoid.MaxHealth = 1e+8
wait(0.3)
jun.Character.Humanoid.Health = 1e+8
end
end
function nossj()
if Stuff == true then
Stuff = false
if jun.Character.Torso:findFirstChild("ParticleEmitter150")~=nil then
jun.Character.Torso:findFirstChild("ParticleEmitter150"):Remove()
end
if jun.Character.Torso:findFirstChild("ParticleEmitter1500")~=nil then
jun.Character.Torso:findFirstChild("ParticleEmitter1500"):Remove()
end
if jun.Character.Torso:findFirstChild("ParticleEmitter15000")~=nil then
jun.Character.Torso:findFirstChild("ParticleEmitter15000"):Remove()
end
game:GetService("Chat"):Chat(jun.Character.Head,"Wow",Enum.ChatColor.Green)
game:GetService("Chat"):Chat(jun.Character.Head,"hhahaha",Enum.ChatColor.Green)
local p = Instance.new("Part")
p.Parent = jun.Character
p.Anchored = true
p.CanCollide = false
p.Transparency = 0.1
p.formFactor = "Symmetric"
p.Size = Vector3.new(22, 22, 22)
p.TopSurface = "Smooth"
p.BottomSurface = "Smooth"
p.Name = "Sharingan"
p.Shape = "Ball"
p.CFrame = jun.Character.Torso.CFrame
p.BrickColor = BrickColor.new("New Yeller")
for i = 1 , 10 do
wait(0.05)
p.Size = p.Size + Vector3.new(-4, -4, -4)
p.Transparency = p.Transparency + 0.1
p.CFrame = jun.Character.Torso.CFrame
end
s.Volume = 0
p:Remove()
for u, c in pairs (jun.Character:GetChildren()) do
if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
c.Handle.Transparency = 0
end
if c.Name == "Hair" then
c:Remove()
end
end
jun.Character.Humanoid.Health = 100
wait(0.3)
jun.Character.Humanoid.MaxHealth = 100
end
end
jun.Chatted:connect(function(Msg)
local msg = Msg:lower()
if string.sub(msg, 1, 7) == "super saiyan god super saiyan super" then
wait(0.1)
ssj()
end
if string.sub(msg, 1, 13) == "ssjb" then
wait(0.1)
ssj()
end
if string.sub(msg, 1, 6) == "!" then
wait(0.1)
ssj()
end
if string.sub(msg, 1, 10) == "calm" then
wait(0.1)
nossj()
end
if string.sub(msg, 1, 3) == "off" then
wait(0.1)
nossj()
end
end)
function OnDeath()
wait()
nossj()
end
jun.Character.Humanoid.Died:connect(OnDeath)
jun = script.Parent.Parent
Stuff = false
--mediafire---

3 comments
Just use UserInputService.
everytime i try it i get errors
Nvm i fixed it the only problem is I tried setting the same key to turn it off and it just turns on for 1 sec then turns off .