I made this script where when a part is touched, it does some stuff; that's irrelevant though.
Problem is, it only works in Studio. Idk if this is an FE problem, but if someone can help, please do!
Script:
script.Parent.Touched:connect(function() game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne["Exclamation Mark"].PartA.Transparency = 0 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne["Exclamation Mark"].PartB.Transparency = 0 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.TalkBox.Transparency = .5 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.ClickDetector.MaxActivationDistance = 100 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.TalkBox.PointLight.Enabled = true script.Parent.TouchEnded:connect(function() game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne["Exclamation Mark"].PartA.Transparency = 1 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne["Exclamation Mark"].PartB.Transparency = 1 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.TalkBox.Transparency = 1 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.ClickDetector.MaxActivationDistance = 0 game.Workspace.TalkBoxes.CastleDoors.Noobs.TalkBoxOne.TalkBox.PointLight.Enabled = false end) end)
Try it out in Studio with your own part or something. Good luck helping me :/
(It's not likely an FE problem, as I tried it with FE off.)