local Dweapon = game:GetService("ReplicatedStorage").Dagger
local Dclone = Dweapon:Clone()
local TSweapon = game:GetService("ReplicatedStorage").TrainingSword
local TSclone = TSweapon:Clone()
game.Players.PlayerAdded:connect(function(player)
player.CharacterAdded:connect(function(character)
local D = player:WaitForChild("StarterGear"):FindFirstChild("Dagger")
local TS = player:WaitForChild("StarterGear"):FindFirstChild("TrainingSword")
if D then
D:Destroy()
wait(10)
Dclone.Parent = player.StarterGear
end
if TS then
TS:Destroy()
wait(10)
TSclone.Parent = player.StarterGear
end
end)
end)
Error The Parent property of Dagger is locked, current parent: NULL, new parent StarterGear

1 comment
Can't you simply place the tool in Starterpack?