plr = game.Workspace.LocalPlayer
weld = Rotation.Vector3.new
local foundarm = plr:FindFirstChild("Left Arm")
if foundarm then
foundarm.Name = "LeftArm"
local arm = plr:FindFirstChild("Right Arm")
if arm then
arm.Name = "RightArm"
end
end
plr.Handle.RightArm.weld(0, 15, 0)
plr.Handle.LeftArm.weld(0, -15, 0)
It won't work. It's for my gun. I don't see ANY errors.
