Depending on players speed, what's the formula to calculate a FOV varying depending on a player's speed?
COMMUNITY QUESTION
How can I create a Field Of View Changer?
1 answer
Somthing like this:
local view = false
if (put something here) then
Camera.FieldOfView = Camera.FieldOfView - 5
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "local Number Varible"
view = true
view = false
return
end
if not view then
Camera.FieldOfView = Camera.FieldOfView - 5
game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "same local Number Varible"
view = true
end
end
end
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1 comment
That's up to you to decide. You would want to know what your FOV should be when your WalkSpeed is normal, as well as what it would be when it is faster or slower.