i have a character of me and my friend in our game, i would like to know if it is possible for the models in dialog say "why hello dareelexploitpatrol, oh wait, THATS ME!" is this a possible script or something else?
make dialog and then add a script so when you talk about it it so something like this(hope it helps):
local pla = game.Players.LocalPlayer script.Parent.DialogChoiceSelected:connect(function(player,dialog) if dialog.Name=="putdialognamehere" if game.Players.LocalPlayer.Name == ("BuilderMan") then --i would recomend making a dialog and using clone and .Parent to move it and Destroy the normal one else print("no") end end)