Basically I found this radio I like but I need to filter it so I tried but I failed. So I need help. Also when I try to type something into the radio in game nothing shows up?
local cs = {}
prmy = {
["Line1"] = "",
["Line2"] = "",
["Line3"] = "",
["Line4"] = "",
["Line5"] = "",
}
local function filter(plr, msg)
return game.Chat:FilterStringAsync(msg, plr, plr)
end
local function CS(plr, msg)
return game.Chat:FilterStringAsync(cs, msg , plr)
end
game.ReplicatedStorage.Radio.send.OnServerEvent:connect(function(plr, msg)
if msg == "__*GET" then
game.ReplicatedStorage.Radio.send:FireClient(plr, prmy)
else
msg = CS(cs , plr , msg)[plr.Name][1].." - "..filter(plr, msg)
if msg == cs[plr.Name][1].." - **DISTRESS SIGNAL FIRED**" and prmy["Line5"] == msg then return end
prmy["Line1"] = prmy["Line2"]
prmy["Line2"] = prmy["Line3"]
prmy["Line3"] = prmy["Line4"]
prmy["Line4"] = prmy["Line5"]
prmy["Line5"] = msg
game.ReplicatedStorage.Radio.send:FireAllClients(prmy)
return
end
end)
The one I want to filter is the local function CS(callsign)
