What is the difference between using Tween or Lerp to animate a brick's movement? Also can someone give me an example code of how to use Lerp? I know how to use TweenService but not Lerp. Thanks C:
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Diffrence between TweenService and Lerp?
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Okay, here's an example of how to use Lerp:
local p = Instance.new("Part", workspace) -- Our part to lerp.
p.Anchored = true -- I just preferred
local CF1 = CFrame.new() -- We need a new CFrame method (empty) to make the Transition.(Simulation of "p"'s Cframe)
local CF2 = CFrame.new(10, 0, 0) -- Our goal.
function Lerping(part)
for i = 0, 1, .01 do -- "i" will be our alpha number, it must between 0 and 1.
part.CFrame = CF1:lerp(CF2, i) -- "i" will be added every time the loop is executed again.
wait()
end
end
Lerping(p)
print("Ola mundo da Lua!")
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3 comments
the difference is: the execution method, except that a Tween can be paused, not a lerp, you would need a specific code just to make your lerp stop completely and another to cause it to continue, anyway, varies much of the programmer's need.
Thx! would you mind telling me how to pause a tween?
Just use Tween:Stop(), you can Tween:Play() when you want return the tween.