I have a tool here, You click a player and their name is then moved into a value. Then when you press the button seen in the code it would give them the specified tool.
Local Script:
wait(2)
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local debounce = false
local target = nil
mouse.Move:connect(function()
target = mouse.Target
if not target or not (target.Parent:findFirstChild("Humanoid")) then
if player.PlayerGui:findFirstChild("MouseText") then
player.PlayerGui.MouseText.TextLabel.Text = ""
end
else
if not (player.PlayerGui:findFirstChild("MouseText")) then
local mouseGui = Instance.new("ScreenGui",player.PlayerGui)
mouseGui.Name = "MouseText"
local mouseText = Instance.new("TextLabel",mouseGui)
mouseText.Size = UDim2.new(0,10,0,10)
mouseText.BackgroundTransparency = 1
mouseText.TextXAlignment = "Left"
mouseText.TextStrokeTransparency = 0
mouseText.TextColor3 = Color3.new(255,255,255)
end
if player.PlayerGui:findFirstChild("MouseText") then
if target.Parent:IsA("Hat") then
player.PlayerGui.MouseText.TextLabel.Text = target.Parent.Parent.Name
else
player.PlayerGui.MouseText.TextLabel.Text = target.Parent.Name
end
player.PlayerGui.MouseText.TextLabel.Position = UDim2.new(0,mouse.X+10,0,mouse.Y-5)
mouse.Button1Down:connect(function()
if target.Parent:findFirstChild("Humanoid") then
if debounce == false then
debounce = true
if target.Parent:IsA("Hat") then
script.Parent.Parent.GivePE.Text = " "..target.Parent.Parent.Name
script.Parent.Parent.GivePE.PlayerName.Value = target.Parent.Parent.Name
else
script.Parent.Parent.GivePE.Text = ""..target.Parent.Name
script.Parent.Parent.GivePE.PlayerName.Value = target.Parent.Name
end
wait(0.1)
debounce = false
end
end
end)
end
end
end)
script.parent.parent.GivePE.MouseButton1Down:connect(function()
script.parent.RemoteEvent:FireServer()
end)
Normal Script
local ToolPath1 = game.ReplicatedStorage.Cart
script.parent.RemoteEvent.OnServerEvent:connect(function()
if ToolPath1 then
local plr = game.Players:FindFirstChild(script.Parent.Parent.GivePE.PlayerName.Value)
ToolPath1:Clone().Parent = plr:WaitForChild("Backpack")
end
end)
