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COMMUNITY QUESTION

I Made a minigame script but its not working anyone can help?

Script:


local status = game.ServerStorage:WaitForChild("Intermission")
local Players = game.Players:GetChildren()
local maps = game.Lighting.maps:GetChildren()
--Intermission
while true do
	for i = 5,-0,-1 do
		wait(1)
		status.Value = "Intermission : "..i
	end
	wait(2)
	status.Value = "Game Is Loading!"
	local randommap = math.random(1, #maps)
	local mapchosen = maps[randommap]
	wait(5)
	status.Value = "Map Name : "..mapchosen.Name
	wait(2)
	local mapchosenclone = mapchosen:Clone()
	mapchosenclone.Parent = game.Workspace
	status.Value = "Game Starting..."
	wait(2)
	status.Value = "Teleporting Players..."
	--teleporting start
	spawns = mapchosenclone.Spawn:GetChildren()
	for i, v in pairs(game.Players:GetPlayers()) do
	name = v.Name
	check = game.Workspace:FindFirstChild(name)
	if check then
		humanoid = check:FindFirstChild("Humanoid")
		if humanoid then
			check:MoveTo(spawns[i].Position)
			--teleporting end
			wait(3)
			
		end
	end
	end
	
	
	--if everyone died
		
	
	
	--time left
	
	
	
	for i = 10,-0,-1 do
		wait(1)
		status.Value = "Time Left: "..i
		end
		wait(1)
	status.Value = "Game Ended!"
	wait(2)
	mapchosenclone:Destroy()
	print("el yeniden basliyor")
	
end

1 comment

0

does it show an error in the output log? if so on what line

1 answer

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