Im trying to make a script that sets a BoolValue to True but i dont know how to do that! Please Help!
game.Players.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("Model", player)
leaderstats.Name = "leaderstats"
local wins = Instance.new("IntValue", leaderstats)
wins.Name = "Wins"
wins.Value = 0
local dead = Instance.new("BoolValue", player)
dead.Name = "Died"
dead.Value = false
end)
while wait(120) do
for _,Player in pairs(game.Players:GetPlayers()) do
if Player.Died.Value == false then
Player.leaderstats.Wins.Value = Player.leaderstats.Wins.Value +1
else
game.Players.Player.Died.Value = false
end
end
end
local player = game.Players.LocalPlayer
game.Workspace.player.Humanoid.Changed:connect(function()
if game.Workspace.player.Humanoid.Health == 0 then
Player.Died.Value = true
end
end)

1 comment
Player.CharacterRemoving fires right after someone dies.