local keyDictionary = {
["Q"] = false ,
["E"] = false ,
["R"] = false ,
["F"] = false ,
["D"] = false ,
["S"] = false ,
["H"] = false ,
["N"] = false ,
["Y"] = false ,
["U"] = false ,
["L"] = false
}
I tried using print(math.random(keyDictionary)), but it just gave me another error i don't even know about. If anyone can help, please do because I've been stuck on this for quite a long while :)
What i'm trying to do :
I have a script that when you press the T key, you enter a Training Mode, and so i want it to pick a random key from the keyDictionary and print it, or put the selected random Key into a variable called pressThis

4 comments
Are you trying to return the key (ex: "Q") or the value (ex: true/false)? Also, why not just use a table?
*print
Im trying to make it pick a random key like (ex: "Q") as you said and change it to true when chosen
And im not really used to using tables, someone told me to use a keyDictionary