I watched a video on zombie that can follow you. It uses MoveTo.
I have some printers reporting who the closest target is, and they appear perfectly, but the zombie never follows me, without an error in both studio and public. Is there a way to fix this?
SCRIPT
local torso = script.Parent.Torso
local h = script.Parent.Humanoid
local spawncf = script.Parent.Torso.CFrame
function findPlayer()
for _,v in next,game.Players:GetPlayers() do
if v.Character then
local char = v.Character
if char:FindFirstChild("Humanoid") and char:FindFirstChild("Torso") then
local ptorso = char.Torso
if (ptorso.Position - torso.Position).magnitude <= 20 then
return v
end
end
end
end
return nil
end
while wait() do
-- if findPlayer() ~= nil then
-- print(findPlayer().Name)
-- else
-- print("nil")
-- end
local player = findPlayer()
if player then
h:MoveTo(player.Character.Torso.CFrame.p)
else
h:MoveTo(spawncf.p)
end
end

2 comments
If it is R15 you have to use UpperTorso instead of Torso on lines 1,3,11,12 and 34.
The rig is an R6 rig, sorry for not clarifying!