Flora is defined, but when I try to call it I get nil. Any ideas?
Client
wait()
ReplicatedStorage = game:GetService("ReplicatedStorage")
floraEvent = ReplicatedStorage:WaitForChild("floraEvent")
flora = ReplicatedStorage:WaitForChild("Flora")
function generateFlora(targ,node)
local plant = flora:FindFirstChild(targ)
local p2 = plant:Clone()
p2.Parent = game.Workspace
p2.PrimaryPart.CFrame = node.CFrame
end
floraEvent.OnClientEvent:Connect(function(...)
local args = {...}
for _, arg in pairs(args) do
print(args[1].Name.."Located")
end
wait(.1) print (args[4]) print (args[5]) local v = args[4]
generateFlora(v,args[5])
end)
Server
