Don't worry, I fixed it my self
It's cause the game is R15 only and I tried using Torso instead of UpperTorso lol
Don't worry, I fixed it my self
It's cause the game is R15 only and I tried using Torso instead of UpperTorso lol
Its because you're trying to access the character of Game.Players. Game.Players is not a player but something that has all the players inside of it. If you want to get someones char then you gotta be more specific and have a username after it.
players = game.Players
character = game.Players.Character
script.Parent.Touched:connect(function(hit)
for i, v in pairs(game.Players:GetPlayers()) do
inGame = v:FindFirstChild("InGame")
if inGame then
if inGame.Value == false then
if v.leaderstats.Points.Value >= 500 then
v.leaderstats.Points.Value = v.leaderstats.Points.Value - 500
-- I'm guessing this is what you're trying to do.
v.Character.Torso.Transparency = 1
end
end
end
end
end)
It's a good idea to check for the player's character, and if it's a R6 rig. :)
Hi this is CrimsonFlux, thank you for answer, but I know why it wasn't working, even trying your script didn't work, I found out the error. It's because Torso is for R6 Characters, but UpperTorso, LowerTorso and stuff is for R15, so I tried that and it worked, but thank you for your answer :P
players = game.Players
character = game.Players.LocalPlayer.Character
script.Parent.Touched:connect(function(hit)
for i, v in pairs(game.Players:GetPlayers()) do
inGame = v:FindFirstChild("InGame")
if inGame then
if inGame.Value == false then
if v.leaderstats.Points.Value >= 500 then
v.leaderstats.Points.Value = v.leaderstats.Points.Value - 500
game.players.character.Torso.Transparency = 1
end
end
end
end
end)
Line 11 would still not work
I dont use the "for" command that way but i know what is wrong you're trying to access "character" in players
(also make sure its r6 your current problem isnt that but it will help)
Hi this is CrimsonFlux, thank you for answer, but I know why it wasn't working, even trying your script didn't work, I found out the error. It's because Torso is for R6 Characters, but UpperTorso, LowerTorso and stuff is for R15, so I tried that and it worked, but thank you for your answer :P
local Character = game.Players.LocalPlayer.Character:wait()
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I had the same problems while working with UI teleport script. I later figured out that I kept referring players as game's Object. Maybe that is the case here too....Not too sure...