game.AssetService:CreatePlaceInPlayerInventoryAsync(p,data.name,game.PlaceId,data.description)

There is not messages, no warnings, it just waits forever. Know why?

4 comments

0

"This method cannot be used to clone places that you do not own, or those which have disabled the use of the CreatePlace API in their place's configuration."

0

But they're both enabled, and, like i said: No error message

0

Have you printed out the arguments that you are sending to the function to make sure that they are valid and match up with what that function expects?

0

Yes, and for the third time now: there are no errors whatsoever