I would like to make this script display that the player is a "-guest-" in both the leaderboard and overhead gui if a player isnt in the group. Also, in the overhead gui, how would I make it so the name is also displayed? Example = Randomplayer, -Guest-. The problem is I do not know how. Thanks.
--overhead billboard gui
groupid = 3309505
game.Players.PlayerAdded:connect(onPlayerRespawned)
function onPlayerRespawned(newPlayer)
wait(1)
if newPlayer:IsInGroup(groupid) then
gui=Instance.new("BillboardGui")
gui.Parent=newPlayer.Character.Head
gui.Adornee=newPlayer.Character.Head
gui.Size=UDim2.new(3,0,1.25,0)
gui.StudsOffset=Vector3.new(0,3,0)
texta=Instance.new("TextBox")
texta.Size=UDim2.new(1,0,1,0)
texta.BackgroundTransparency = 1
texta.TextScaled = true
texta.TextColor3 = Color3.new(255, 255, 255)
texta.Text = ("- " .. newPlayer:GetRoleInGroup(groupid) .. " -")
texta.Parent=gui
w = game.Lighting.WepsGroup:GetChildren()
for i = 1,#w do
w[i]:Clone().Parent = newPlayer.Backpack
end
end
end
function onPlayerEntered(newPlayer)
newPlayer.Changed:connect(function (property)
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
---leaderboard
local MarketplaceService = game:GetService("MarketplaceService")
local ProductID = 3309505
local playerLeaderstats = {}
game.Players.PlayerAdded:connect(function(player)
local leaderstats = Instance.new("Folder", player)
leaderstats.Name = "leaderstats"
local rank = Instance.new("StringValue", leaderstats)
rank.Name = "Rank"
rank.Value = player:GetRoleInGroup(3309505)
playerLeaderstats[player] = {}
playerLeaderstats[player]["Cash"] = 100
local money = Instance.new("IntValue", leaderstats)
money.Name = "Cash"
money.Value = playerLeaderstats[player]["Cash"]
while wait(5) do
playerLeaderstats[player]["Cash"] = playerLeaderstats[player]["Cash"] + 1
if player:FindFirstChild("leaderstats") ~= nil then
player.leaderstats.Cash.Value = playerLeaderstats[player]["Cash"]
end
end
end)
MarketplaceService.ProcessReceipt = function(info)
-- All of this code is a slighly modified version of the code on the wiki.
local player = game:GetService("Players"):GetPlayerByUserId(info.PlayerId)
if not player then
return Enum.ProductPurchaseDecision.NotProcessedYet
end
if info.ProductId == ProductID then
playerLeaderstats[player]["Cash"] = playerLeaderstats[player]["Cash"] + 500
if player:FindFirstChild("leaderstats") ~= nil then
player.leaderstats.Cash.Value = playerLeaderstats[player]["Cash"]
end
end
return Enum.ProductPurchaseDecision.PurchaseGranted
end

1 comment
I think to make the name display you'd have to make it like this: