Hi, I have a script already that my friend made me... Its purpose was to remove all the meshes from my world, only issue is that it only removes it from un-grouped meshes... Could anybody help? here is the script: function check(part) if part:IsA("Mesh") then part:Destroy() else for i, v in pairs(part:GetChildren()) do check(v) end end end
I need the script to search through everything on my world, IE. through groupings of blocks and then meshes attached to those blocks...
Thanks so much for the help!

3 comments
thanks so much! I will try and see if this works
That didnt seem to work... Also the mesh I am in need of removing isnt called any one of those three, its just called Mesh, and I know i could just change the name to Mesh but that didn't seem to work...
This works, you must be doing something wrong