How can I make a part, when touched by a player, be move 15 studs down (vertically) for a period of 90 seconds then move back to where it began? I want the part to remain at its default location **until **it is touched by a player.
The brick intended to be the parent of the script is actually a sword-giver in my game. But rather than the giver being capable of delivering infinite swords, I want to regulate the rarity of the particular sword attached to it.
Here is the link to my free model that is the sword giver: https://www.roblox.com/library/1315180241/Sword-Giver
If you can think of a simpler way of accomplishing the same thing, please let me hear it! I appreciate all the help I get!
Also, please feel free to visit this game that I have put so much effort in over the years! I love to receive good criticism and new ideas! https://www.roblox.com/games/100869388/Sword-Fighting-Celestial-Concept#!/about

3 comments
This works great! But instead of the part taking 90 seconds to move: I need it to move the given distance (only moving after being touched), stay there for 90 seconds, then move back to the default location (reappearing)
Staying at the changed location is the missing part
Figured it out! Thank you