Hey! I I just need to know how to detect a sound in any object in the game. I've tried workspace:FindFirstChild() (which doesn't work because it finds the "first" child). Any help would be appreciated, Thanks!
I've also tried the "IsA:" thing.
Hey! I I just need to know how to detect a sound in any object in the game. I've tried workspace:FindFirstChild() (which doesn't work because it finds the "first" child). Any help would be appreciated, Thanks!
I've also tried the "IsA:" thing.
for _,v in pairs(workspace:GetDescendants()) do
if v:IsA("Sound") then
--do whatever with v (the sound)
end
end
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