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✓ ANSWER ACCEPTED

How to make a Gui that fits on any screen?

2 answers

✓ Accepted answer

When working with GUIs, we deal with two types of sizing/positioning.

Scale, which runs on a number scale from 0 to 1. Offset, can be almost any number that you please.

Scale is typically used to define specific positions and sizing that can fit on all screens (but this can vary obviously.)

Offset, however, is typically used to define the spacing between several interfaces, which in your instance is not completely relevant.

In this instance, your GUI will probably be better suited to using Scale.

My advice would be to set the Offset to 0 and then play around using the Scale sizing in order to size it to your desire. Scale and Offset can both be found in the Position / SIze property of a GUI.

I hope this helped.

It’s hard to say this in words, but this video can help! ;) https://m.youtube.com/watch?v=IPtI_v6Cl7o

Kind regards, Gamer_io

1 comment

0

This doesn't answer the question. He isn't asking for how to emulate other systems, he's asking how to properly scale GUIs so they can fit on all screens.

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