target = CFrame.new(0, 50, 0) for i, player in ipairs(game.Players:GetChildren()) do --Make sure the character exists and its HumanoidRootPart exists if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then player.Character.HumanoidRootPart.CFrame = target + Vector3.new(0, i * 5, 0) end end

the first player gets teleported but the second dont its in a loop when a map get cloned from serverstrorage who can help me fix this error there is no output error