Hello, I am working on a game that has a round system, and at the beginning of the round, I assign each player a value. When a player dies during a round/when the round ends, their value is removed.
I'm trying to determine when all players die during a round, but I just receive an error, and I'm not quite sure why.
Here is my code:
elseif #PlayersAlive:GetChildren() == 0 then
print "All players dead!"
break
end
NOTE: PlayersAlive is the folder that stores all of the values. Thanks for any help.

6 comments
what error?
That Player1 is not a valid member of Folder.
In that case, the part of your script you posted is not what's causing the error.
Do you need anymore info? Like I said, all I'm trying to do is to determine when a folder is empty. It works with removing a dead player.
You should just use a table of who is alive and remove them when they die in the round not a value holder in a folder.
Again, it's still been working up until now, all I want to know is how to detect if a folder is empty.