NETWORTH ( works as experience points ) There are specific money bag(tools in game.ServerStorage.Storage)
You don't lose XP, but once you reach a certain amount, you unlock (item)
Is there a better way that I can do this involving a table or something(because this doesn't work past the first one)
stats.NetWorth.Changed:connect(function()
if networth < 7500 then
givebag(p, "Starter Money Bag", "none") -- player, bag, removebagtype
elseif networth < 50000 and networth > 7500 then
givebag(p, "Rookie Money Bag", "Starter Money Bag")
end
end)

3 comments
You're a life saver. I appreciate it very much.
Any chance you can add me on discord? brandon#1169
I'm in the Scripting Helpers Discord server from time to time. gwest2#4333