for _,Panel in pairs(UI.Menu.ItemMenu:GetChildren()) do
	if Panel:IsA("GuiObject") then
		UI.Menu.Buy.MouseButton1Click:connect(function()
		if Panel.ItemSelect.Value == true and Player.StatData.Credits.Value >= TotalAmount.Value then
			Player.StatData.Credits.Value = Player.StatData.Credits.Value - TotalAmount.Value
			wait(0.1)
			ReplicatedStorage.Items[Panel.ItemName.Value]:Clone().Parent = Player.Backpack
		elseif Panel.ItemSelect.Value == true and Player.StatData.Credits.Value ~= TotalAmount.Value then
			Denied()--Just makes a messege pop up saying you do not having nuff mooneh
		end
		end)
	end
end

Hello!

I am kinda stumped but basically I can buy the items but when the total amount is equal to or exact to what the player has in their "Wallet" so to speak, it will only clone the one item instead of both, even though I have enough Credits to purchase both the items.

?

Any ideas?

2 comments

0

What's ItemSelect?

0

Its a Bool Value