for _,Panel in pairs(UI.Menu.ItemMenu:GetChildren()) do
if Panel:IsA("GuiObject") then
UI.Menu.Buy.MouseButton1Click:connect(function()
if Panel.ItemSelect.Value == true and Player.StatData.Credits.Value >= TotalAmount.Value then
Player.StatData.Credits.Value = Player.StatData.Credits.Value - TotalAmount.Value
wait(0.1)
ReplicatedStorage.Items[Panel.ItemName.Value]:Clone().Parent = Player.Backpack
elseif Panel.ItemSelect.Value == true and Player.StatData.Credits.Value ~= TotalAmount.Value then
Denied()--Just makes a messege pop up saying you do not having nuff mooneh
end
end)
end
end
Hello!
I am kinda stumped but basically I can buy the items but when the total amount is equal to or exact to what the player has in their "Wallet" so to speak, it will only clone the one item instead of both, even though I have enough Credits to purchase both the items.
?
Any ideas?

2 comments
What's ItemSelect?
Its a Bool Value