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If a custom animation doesn't loop, does it require a Stop?

I have a drinking animation, and it only plays once. Do I need a drinkAnim:Stop() or does it do it automagically?

I'm scared of an overflow of having hundreds of drink animations running in the background since I don't have a :Stop() anywhere.

Thanks

2 comments

0

Nope, you should be good.

0

Ty Willie <3

1 answer

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