Would I use surface GUI, or a part and add a bullet decal to it, and instance and position to it where the bullet it? What would I do, any suggestions?
COMMUNITY QUESTION
How would make a bullet hole, when a bullet hits something?
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I'd suggest adding a pat and adding a decal to it, surface guis would be very difficult if not impossible. Good luck.
You can use a glass material in mouse position , and make builds transparent , you probaly is wanting to do like Imaginaerum
the glass will make a hole in the part that is transparent.
you could do something like if the bullet touches something put a transparent cylinder around the bullet and when it comes in contact with something it will negate. But thats just off the top of my head.
When you say negate do you mean like the cylinder anchors when the bullet touches a part?