print("start")
local billbaord = game:GetService("ReplicatedStorage"):WaitForChild("BillbaordGui")
game.Players.PlayerAdded:connect(function(player)
wait(1)
print("player added")
local clonedBillbaord = billbaord:Clone()
print ("billbaord cloned")
clonedBillbaord.Parent = game.Workspace[player.Name].Head
print("added to head")
end)
print ("end")
this script is in server script server and the billbaord is in replicated storage when you press play you get no errors yet the gui doesnt go into the players head
am i missing something

2 comments
thankyou
np!