i can save the position of items that the player placed but how can i load them onto a different baseplate with their position being the same on that baseplate?
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how do i load items on a different baseplate after saving their position?
1 answer
✓ Accepted answer
You should get the offset of the part’s position from the baseplate’s position.
To achieve this, you could do something like:
local offset = part.Position - baseplate.Position
to get the offset, and then save this value. When loading you can go:
part.CFrame = CFrame.new(baseplate.Position + offset)
to put the part back into the correct place no matter what baseplate it is loaded from.
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1 comment
Ok thanks¬