I'm trying to make a script where it will automatically rename my Rig's joints. This is what I've tried and it doesn't work. Elk is my rig in my workspace (it is a model), and it has a part named Torso in it.
Rig = workspace.Elk
Torso = workspace.Elk.Torso:GetChildren()
for i, v in pairs(Torso) do
if v.Part1 == ("Right Arm") then
v.Name = ("Right Shoulder")
end
end
